Project Synesthesia
Synesthesia is an audio visualizer created in Unity. It breaks audio samples down into different “bands” of octaves and assigns them to 3D objects that react once it detects sound from the respective octave range. It’s a blend of digital graphics and music into a unique experience. Below are examples of different versions of the audio visualizer, from simple cubes to more complex environments. Synesthesia will continue to grow and perhaps one day be used for music videos or live musical events like concerts.